- Ostranauts armor centers on the Bingham-12 EVA Suit, the core protective gear for surviving hard vacuum
- Seven variants exist: Classic, B through G, each with distinct colors and damage resistance profiles
- Green (Type D) is the toughest, offering 1.66x more durability before breaking compared to standard suits
- Repair requires tools: Screwdriver or Drill plus a Welder to restore damaged suits to full functionality
- Battery management is critical: suits must be recharged at dedicated stations to power life support systems
Ostranauts Armor Overview: The Bingham-12 EVA Suit
In the hostile environment of the Ostranauts solar system, your EVA suit is the only thing standing between you and the unforgiving vacuum of space. The Bingham-12 EVA Suit serves as the primary armor system, providing hermetically sealed protection with an onboard air rebreather and O2 tank. Even when unpowered, the suit offers four layers of insulation as a baseline defense.
Video Highlights:
- Captain creation and career progression at K-leg station
- Ship salvage mechanics and reactor startup procedures
- Social interaction UI and crew hiring systems
- Manual RCS piloting and trajectory plotting across the solar system
The suit's design accommodates both emergency survival and extended extravehicular activity. Whether you are salvaging derelict spacecraft or performing emergency hull repairs, understanding your armor's capabilities and limitations is essential for long-term survival in the black.
Never attempt EVA without verifying your suit's integrity and battery charge. A damaged suit in hard vacuum will rapidly become a death sentence. Always carry hull patches and monitor your O2 levels during salvage operations.
Armor Variants Comparison: Stats and Protection
The Bingham-12 platform includes seven distinct variants, each offering different levels of protection. The standard orange suit serves as the baseline, while specialized versions provide enhanced durability or cut resistance for specific operational scenarios.
| Variant | Color | Blunt Protection | Cut Resistance | Max Damage | Source |
|---|---|---|---|---|---|
| Classic | Light Orange | 0.8 | 1.0 | 6.0 | Supply Kiosk / Fixer |
| Type B | Black | 0.8 | 1.2 | 8.0 | K-leg Security / Fixer (rare) |
| Type C | Grey/White | 0.8 | 1.05 | 7.0 | Derelict Salvage |
| Type D | Green | 0.8 | 1.25 | 10.0 | Derelict Salvage (rare) |
| Type E | Yellow | 0.8 | 1.0 | 6.0 | NPC Drops |
| Type F | Dark Orange | 0.8 | 1.0 | 6.0 | NPC Drops |
| Type G | Blue | 0.8 | 1.0 | 6.0 | NPC Drops |
The Green (Type D) variant is the clear winner for extended salvage operations. With a Max Damage of 10.0 and Cut Resistance of 1.25, it absorbs roughly 66% more punishment than standard variants before failing. Prioritize finding this suit when exploring derelicts.
Damage Mechanics Explained
Every item in Ostranauts has a StatDamage value that accumulates through use. When StatDamage reaches or exceeds the StatDamageMax threshold, the item either breaks or transforms into a damaged state. The standard EVA suit has a base StatDamageMax of 6, while the Green variant's 10 allows it to endure significantly more wear before degrading.
| Property | Intact Suit | Damaged Suit |
|---|---|---|
| Blunt Armor | 0.6 | 0.6 |
| Cut Armor | 1.0 | 0.6 |
| Base Price | 7,000 | 1,400 |
| Max Damage | 6 | 14 |
| Mass | 50.0 | 50.0 |
| Repair Progress | 1,200 | N/A |
| Dismantle Progress | 130 | 130 |
Repair and Maintenance Guide
Damaged Ostranauts armor can be restored to full functionality with the right tools and approach. The repair system uses a two-stage progress bar, where the top bar represents individual attempts and the bottom bar tracks overall completion. Progress persists between sessions, allowing you to resume repairs later.
Acquire Required Tools
You need a Screwdriver or Drill for panel removal, plus a Welder for structural repair. These tools can be found in supply lockers, purchased from kiosks, or salvaged from derelict ships.
Initiate Repair Sequence
Equip the damaged suit and select the repair interaction. The two-stage progress bar appears, showing per-attempt progress on top and cumulative progress on the bottom. Each attempt advances the overall meter.
Complete the Full Repair Cycle
Continue working through repair attempts until the cumulative progress bar reaches 1,200. Interrupting the process preserves bottom-bar progress, but you lose the current top-bar attempt.
Recharge the Battery
Once repaired, dock the suit at a dedicated battery charging station to restore its power reserves. A fully charged suit ensures the rebreather, O2 system, and insulation layers function at peak efficiency.
If you abandon a repair attempt midway, the top progress bar resets but the bottom bar retains its value. This means you can tackle large repairs in multiple sessions without losing overall progress. Plan your repair schedule around other ship duties.
Dismantling for Scrap
When a suit is beyond practical repair, dismantling yields components for other crafting needs. The dismantle process requires 130 progress points to complete and produces the damaged outfit component at a 100% yield rate.
| Action | Tool Required | Progress Needed | Output |
|---|---|---|---|
| Repair | Screwdriver/Drill + Welder | 1,200 | Restored Bingham-12 |
| Dismantle | Standard Tools | 130 | OutfitEVA01Dmg (1) |
| Recharge | Battery Station | Variable | Full Power |
Acquisition Strategies: Where to Find Each Variant
Obtaining the best Ostranauts armor requires knowing where each variant spawns. The acquisition methods range from straightforward purchases to high-risk salvage operations on derelict vessels.
Supply Kiosk Purchase
- Cost: 7,000 credits
- Variant: Classic (Orange)
- Availability: Always in stock
- Best for: New captains needing immediate protection
Fixer Deals
- Cost: Reduced from base price
- Variants: Orange (common), Black (rare)
- Availability: Random inventory
- Best for: Budget-conscious players
Derelict Salvage
- Cost: Free (risk-based)
- Variants: All types including rare Green
- Availability: Exploring abandoned ships
- Best for: Experienced salvagers seeking top-tier gear
When salvaging derelicts for rare armor variants, always bring hull patches, a fully charged suit, and a crowbar. Derelict ships often have powered-off doors that require prying or drilling. Check every locker and storage container, as rare variants like Green and Grey/White are typically hidden in less obvious locations.
NPC Drops and Encounters
Various NPCs throughout the solar system wear different EVA suit variants. K-leg security personnel consistently wear the Black (Type B) variant, making them a recognizable threat. Other NPCs may wear Yellow, Dark Orange, or Blue variants, though these offer identical stats to the standard Classic version.
| Source | Variants Available | Reliability | Risk Level |
|---|---|---|---|
| Supply Kiosk | Classic only | High | None |
| Fixer | Classic, Black (rare) | Medium | Low |
| Derelict Salvage | All variants | Variable | High |
| NPC Encounters | B, E, F, G | Low | High |
Operational Best Practices
Maximizing the lifespan and effectiveness of your Ostranauts armor requires disciplined operational habits. The following checklist outlines essential practices for maintaining your protective gear during extended space operations.
EVA Suit Maintenance Checklist:
- Verify suit integrity before every EVA excursion
- Monitor battery charge level and recharge at dedicated stations
- Carry hull patches for emergency field repairs
- Track StatDamage accumulation during salvage operations
- Keep a Screwdriver and Welder accessible for suit repairs
- Store a backup damaged suit for scrap dismantling
An unpowered EVA suit still provides four layers of insulation but loses all active life support functions. The rebreather and O2 tank require electrical power to operate. If your battery depletes during EVA, you have limited time to return to a pressurized environment before suffocation.
Suit Conditions and Status Tracking
The Bingham-12 EVA Suit tracks multiple operational conditions that affect its performance. Understanding these states helps you diagnose problems and prioritize maintenance.
| Condition | Intact State | Damaged State |
|---|---|---|
| Burnable | Active | Active |
| Cushion | Active | Active |
| EVASuit | Active | Damaged |
| Flexible | Active | Active |
| Powered | Ready | Off |
| ReadyPumpAir | Active | Inactive |
| TempInsulator | Solid | Solid |
| PowerObservable | Active | Active |
The transition from "Ready" to "Off" in the Powered condition is the most critical indicator of suit degradation. When a suit becomes damaged, the ReadyPumpAir function goes inactive, meaning the air rebreather system ceases operation until repairs are completed.
Frequently Asked Questions
Q: What is the best Ostranauts armor variant for salvage operations?
The Green (Type D) Bingham-12 EVA Suit is the top choice for salvage work. With a Max Damage of 10.0 and Cut Resistance of 1.25, it withstands 1.66 times more StatDamage than standard variants. However, it can only be obtained rarely from derelict salvage, making it a high-value find.
Q: Can I repair a damaged EVA suit in the field?
Field repairs require a Screwdriver or Drill plus a Welder. The repair process needs 1,200 cumulative progress points, which can be spread across multiple sessions. The top progress bar resets if interrupted, but the bottom bar retains its value, allowing you to resume later.
Q: How much does a replacement Ostranauts armor suit cost?
A new Classic (Orange) Bingham-12 EVA Suit costs 7,000 credits from a Supply Kiosk. The Fixer sometimes offers them at reduced prices. Damaged suits sell for 1,400 credits if you choose to replace rather than repair.
Q: Do all EVA suit variants provide the same blunt protection?
Yes, all seven variants share the same Blunt Protection value of 0.8. The differences lie in Cut Resistance and Max Damage capacity. Types B, C, and D offer progressively better cut resistance and durability, while Types E, F, and G match the Classic variant's stats but feature different colors.